Dragon Con Panel: Getting in the Game

27th September, 2009 - No Comments

Getting in the Game: Writing for the Gaming Industry

David Harmer, Bill Bridges, Kathleen O’Shea David, Elonka Dunin, Sean Patrick Fannon, Aaron Armand de Orive

Key Points

Gaming:

Know your Audience

Players want the illusion of a nonlinear story

Players must feel accomplished

Gamers like action – Fights must happen

Develop a setting for all platforms

Advice:

Diversify your writing

Read what you want to write

Make your deadlines

Take yourself seriously

Be respectful, of Everyone

Network

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