Dragon Con Panel: Getting in the Game
27th September, 2009 - No Comments
Getting in the Game: Writing for the Gaming Industry
David Harmer, Bill Bridges, Kathleen O’Shea David, Elonka Dunin, Sean Patrick Fannon, Aaron Armand de Orive
Key Points
Gaming:
Know your Audience
Players want the illusion of a nonlinear story
Players must feel accomplished
Gamers like action – Fights must happen
Develop a setting for all platforms
Advice:
Diversify your writing
Read what you want to write
Make your deadlines
Take yourself seriously
Be respectful, of Everyone
Network


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